| Cost |
Name |
| 5 |
+1 with HTH Combat |
| 3 |
Climbing 12- |
| 3 |
Concealment 10- |
| 2 |
Survival (Temperate/Subtropical Forests) 10- |
| 13 |
Total Skills Cost |
| Cost |
Name |
| 4 |
Environmental Movement (no penalties on Broken Terrain) |
| 4 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 4 |
+2 PER with Smell/Taste Group | 0 |
| 10 |
Earth Grounds Thunder: +20 ED (20 Active Points); Only vs. Lightning/Thunder (-1) | |
| 8 |
Large Earthen Entity: Knockback Resistance -4" | 0 |
| 40 |
Multipower, 40-point reserve | |
| 1u |
1) Claw/Bitte: Hand-To-Hand Attack +2d6, Reduced Endurance (0 END; +1/2) (15 Active Points); Hand-To-Hand Attack (-1/2) | 0 |
| 1u |
2) Roar: +15 PRE (15 Active Points); Offensive Only (-1/2) | |
| 4u |
3) Sense Elemental Earth Corruption: Detect A Class Of Things 20-/22- (Smell/Taste Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Perceive into a single other dimension, Range, Tracking (40 Active Points) | 0 |
| 2u |
4) Earth Meld: Desolidification (affected by Any but Earth) (40 Active Points); Only vs Unworked Earth & Stone (-1) | 4 |
| 3u |
5) Consume Corruption: Custom Power- GM Defined (40 Active Points); Side Effects- Chance for Berserk (-1/4) | 4 |
| 73 |
Total Powers Cost |
| Cost |
Maneuver |
| 3 |
Sacrifice Throw: 1/2 Phase, +2 OCV, +1 DCV, 6d6 Strike; You Fall, Target Falls |
| 3 |
Total Martial Arts Cost |
|