Character Name: Beatrix Lightfoot
Alternate Identities: Trixy
Player Name: Christy G
HERO
SYSTEM
5th Edition
CHARACTERISTICS
Val Char Base Points Total Roll Notes
5 STR 10 -5 5 10- HTH Damage 1d6 END [1]
14 DEX 10 12 14 12- OCV 5 DCV 5
13 CON 10 6 13 12-
8 BODY 10 -4 8 11-
13 INT 10 3 13 12- PER Roll 13-
14 EGO 10 8 14 12- ECV: 5
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
16 COM 10 3 16 12-
1 PD 1 0 1/7 1/7 PD (0 rPD)
3 ED 3 0 3/9 3/9 ED (0 rED)
3 SPD 2.4 6 3 Phases: 4, 8, 12
7 REC 4 6 7
26 END 26 0 26
18 STUN 18 0 18
7" Running 6 2 7"
2" Swimming 2 0 2"
1" Leaping 1 0 1"/6" 40 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 113
Spent: 102
Unspent: 11
Base Points: 155
Disad Points: 25
Total Points: 282
MOVEMENT
Type Total
Run (6) 7"
Swim (2) 2"
H. Leap (1") 1"/6"
V. Leap (1") 0 1/2"/3"
Gliding 0"/7"[0"/7" NC]
DEFENSES
Type Amount
Physical Defense 1/7
Res. Phys. Defense 0
Energy Defense 3/9
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 5 DCV: 5
 
Combat Skill Levels: +1 with DCV
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Legsweep 1/2 +2 -1 3d6 Strike, Target Falls
Martial Strike 1/2 +0 +2 4d6 Strike
Flying Dodge 1/2 -- +4 Dodge All Attacks, Abort; FMove
Martial Escape 1/2 +0 +0 25 STR vs. Grabs
Far Shot 1/2 +1 -1 Strike
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
5 Physical Limitation: Halveling (Infrequently; Slightly Impairing)
Notes: Smaller than most races
0 Normal Characteristic Maxima
5 Psychological Limitation: Curious (Uncommon; Moderate)
5 Psychological Limitation: Wanderlust (Uncommon; Moderate)
Notes: What is over the next hill? Doesn't like to stay in one place for long
5 Psychological Limitation: What About Second Breakfast? (Uncommon; Moderate)
Notes: Hobbit eating habits, doesn't like to miss meals
1 Quirk: Hunted: Breadmage
Notes: A somewhat insane person who is also blessed by the Goddess of the Golden Sheaf
1 Quirk: Still looking over shoulder for Maxi
Notes: Unwanted and persistent suitor
1 Quirk: Prefers beer to other alcohol
1 Quirk: Enjoys reading
1 Quirk: Bread Gourmand / Advocate
25 Total Disadvantages Cost

Character Name: Beatrix Lightfoot
Alternate Identities: Trixy
Player Name: Christy G
HERO
SYSTEM
5th Edition
SKILLS
Cost  Name
6 +2 with Concealment, Stealth, Survival
Notes: First level from Halveling Racial
4 Penalty Skill Levels: +2 vs. Range Modifier with a tight group of attacks
4 Penalty Skill Levels: +2 vs. Mounted Combat penalties with a tight group of attacks (Ranged Combat)
Notes: No penalties to ranged combat while mounted
0 Acting 8-
2 Animal Handler (Canines) 12-
3 Climbing 12-
3 Concealment 12-
3 Conversation 12-
0 Deduction 8-
0 AK: Anyube River Basin 8-
Notes: Philli, Kajia, etc.
2 KS: Martial Art: Halveling Polearm Art 11-
2 KS: Martial Art: Combat Casting 11-
0 Language: Common (idiomatic; literate) (5 Active Points)
0 Language: Pseudo-Germanic (Phili / Kajia) (basic conversation; Everyman)
0 Paramedics 8-
3 Persuasion 12-
3 Jack of All Trades
2
1) PS: Baker (3 Active Points) 12-
2
2) PS: Brewer (3 Active Points) 12-
1
3) PS: Cook (2 Active Points) 11-
1
4) PS: Singer (2 Active Points) 11-
0
5) PS: Tavernkeeper (Everyman) 11-
0 Shadowing 8-
3 Sleight Of Hand 12-
3 Stealth 12-
2 Survival (Temperate/Subtropical Forests) 12-
3 Trading 12-
0 TF: Dogs, Everyman
3 WF: Common Melee Weapons, Staffs
55 Total Skills Cost
PERKS
Cost  Name
5 Follower
1 Fringe Benefit: Membership: Mercenary's Guild
6 Total Perks Cost
TALENTS
Cost  Name
8 Animal Empathy
Notes: +4 Presence Levels, Animals Only
8 Total Talents Cost
 
POWERS
Cost  Power END
Halveling Racial
3 Duskvision, Duskvision
Notes: +2 vs. Darkness penalties
0
3 +1 PER with all Sense Groups0
5 +1 with DCV
1 Life Support (Longevity: 200 Years)0
0 Levels with Stealth, Concealment, Survival - see Skills0
Misc Abilities
0 Life Support (Immunity: Lord Celiac's Curse)0
0 Sense Power: Detect Power A Class Of Things 13- (Unusual Group), Everyman, Sense0
5 Lightwalk: Gliding 7" (7 Active Points); Ground Gliding (-1/4), no Noncombat movement (-1/4)0
8 Combat Luck, Less Lethal: (Total: 14 Active Cost, 8 Real Cost) +6 PD, Hardened (+1/4) (7 Active Points); Luck Based (-1/2), Nonpersistent (-1/4) (Real Cost: 4) plus +6 ED, Hardened (+1/4) (7 Active Points); Luck Based (-1/2), Nonpersistent (-1/4) (Real Cost: 4)0
2 Hobbit Polevaulting: Leaping +5" (1"/6" forward, 0 1/2"/3" upward) (5 Active Points); OIF (-1/2), Restrainable (-1/2), no Noncombat movement (-1/4)
Notes: OAF, Variable: Any pole-like object
1
2 Blessing of ?Eudemonia?: Life Support (Immunity: Alcohol) (3 Active Points); Limited Power Does not prevent ordinary drunkenness, just more severe effects (-1/2)0
7 Tavern Blessings: Elemental Control, 14-point powers
3
1) Pretzel Staff: (Total: 15 Active Cost, 6 Real Cost) Hand-To-Hand Attack +2d6 (10 Active Points); Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), OIF (Variable OAF) (-1/2) (Real Cost: 4) plus Stretching 1" (5 Active Points); OIF (Variable OAF) (-1/2), Limited Body Parts (-1/4), no Noncombat Stretching (-1/4), Always Direct (-1/4) (Real Cost: 2)
2
7
2) Detect Safety of Food & Drink: Detect A Class Of Things 15- (Unusual Group), Discriminatory, Sense (14 Active Points)
0
7
3) Analyze Bread & Beer: Detect A Class Of Things 15- (Unusual Group), Discriminatory, Sense (14 Active Points)
Notes: Works on any food or drink item that has grain or dairy as a major ingredient or component
0
6
4) Comfort is where you find it: Change Environment 2" radius (-2 to Characteristic Roll or Skill Roll), Costs END Only To Activate (+1/4) (16 Active Points); No Range (-1/2)
Notes: +2 to EGO Rolls to Overcome Negative Moods
1
50 Tavern Blessings: Multipower, 50-point reserve
4u
1) Pretzel Chips: Energy Blast 6d6+1, Reduced Endurance (1/2 END; +1/4) (40 Active Points)
1
5u
2) Hard Pretzel Rod: Energy Blast 10d6 (50 Active Points)
5
4u
3) Sticky Cheese Sauce: Change Environment 4" radius (-3" of any one mode of Movement (Running), Long-Lasting 20 Minutes), Costs END Only To Activate (+1/4), Selective Target (+1/2) (45 Active Points)
4
3u
4) Taste of Home: Major Transform 1d6 (standard effect: 3 points) (Anything into Grain- & Dairy-based Food, Drink, & Condiments), Improved Results Group (+1/4), Area Of Effect (One Hex; +1/2), Selective (+1/4) (30 Active Points)
Notes: Most commonly beer, pretzels, and beer cheese; regular and sourdough wheat breads are also common
3
1u
5) Just Right: Minor Transform 1 1/2d6 (Baking, Brewing or cooking ingredients, components, or process into improved and refined version), Improved Results Group (+1/4) (19 Active Points); Limited Target ([Limited]; -1/2)
Notes: Only works if grain or dairy ingredients are a significant part of the recipie or process
2
1u
6) Don't Burn: +4 with Baking, Brewing, and Cooking related skills (20 Active Points); Full value if grain or dairy are primary ingredients, half value if secondary, no bonus if not involved (-1/2)
Notes: Examples: Roast pig, no bonus; chicken pot pie, half value; tray of blueberry muffins, full value
3u
7) Pretzel Bindings: Entangle 2d6, 4 DEF (standard effect: 2 BODY, 4 DEF), Takes No Damage From Attacks All Attacks (+1/2) (45 Active Points); Either binds arms to body or legs together (-1/2), Cannot Form Barriers (-1/4)
4
4u
8) Blinding Lye Jet: (Total: 50 Active Cost, 44 Real Cost) 3d6 Flash to Sight Group (30 Active Points); Does not work against Desolidified characters (-1/4) (Real Cost: 24) plus +4 with Ranged Combat (Real Cost: 20)
3
3u
9) Blinding Lye Spray: (Total: 50 Active Cost, 35 Real Cost) 2d6 Flash to Sight Group, Area Of Effect (2" Radius; +1), Selective (+1/4) (45 Active Points); Does not work against Desolidified characters (-1/4), Limited Range (-1/4) (Real Cost: 30) plus +1 with Ranged Combat (Real Cost: 5)
4
4u
10) Summon Flying Pretzel Snake: Summon 110-point Flying Pretzel Snake, Slavishly Devoted (+1) (44 Active Points)
4
3u
11) Wall of Pretzel Grid: Force Wall (7 PD/3 ED; 2" long and 2" tall) (Varying Dimensions), Reduced Endurance (1/2 END; +1/4) (49 Active Points); Only Works Against Limited Type of Attack: Large-scale attacks (does not protect against gasses, insect swarms, etc.) (-1/2), Cannot Englobe (-1/4)
2
2u
12) Entangle 2 1/2d6, 2 DEF (Stops A Given Sense Group Sight Group, Stops A Given Sense Group Smell/Taste Group, Stops A Given Sense Normal Hearing) (50 Active Points); Set Effect (Head Only) (-1)
5
146 Total Powers Cost
EQUIPMENT
Equipment END
Conjured Pretzel Staff: (Total: 0 Active Cost, 0 Real Cost)
Notes: +2 DC and +1" Reach
0
Glimmer Lamp: (Total: 0 Active Cost, 0 Real Cost)
Notes: Just enough light to get by with Duskvision
0
Ring: Protection from Big Folk: (Total: 0 Active Cost, 0 Real Cost)
Notes: +3 DCV vs. Grabs
0
Ring: Hawk's Blessing: (Total: 0 Active Cost, 0 Real Cost)
Notes: +4 Range Mods, +4 Telescopic, 5" Gliding (down only)
0
Ring: Curse Prevention: (Total: 0 Active Cost, 0 Real Cost)
Notes: +2 DCV vs. Curse attacks; +5 points Power Defense vs. Curses
0
Armor: Light Leather: (Total: 0 Active Cost, 0 Real Cost)
Notes: Natrually 1/1, enchanted to 7/7. Straps can be rearranged to be practical or anime
0
Necklace / Amulet: Eccoita-Mairea: (Total: 0 Active Cost, 0 Real Cost)
Notes: +1 DCV for Trixy
0
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Halveling Polearm Arts
Notes: Halveling martial art focused on two-handed reach weapons to help compensate for their height; inspired by a mix of bo-jutsu and naginata-jutsu
3
1) Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 3d6 Strike, Target Falls
4
2) Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 4d6 Strike
5
3) Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove
4
4) Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 25 STR vs. Grabs
2
5) Weapon Element: Default Element (Staffs), Empty Hand, Polearms and Spears
4
6) +1 HTH Damage Class(es)
Combat Casting martial art
5
1) Far Shot: 1/2 Phase, +1 OCV, -1 DCV, Range +4, Strike
27 Total Martial Arts Cost

Character Name: Beatrix Lightfoot
Alternate Identities: Trixy
Player Name: Christy G
HERO
SYSTEM
5th Edition
APPEARANCE
Hair Color: Blonde
Eye Color: Blue
Height: 1.07 m
Weight: 20.00 kg
Description:
BACKGROUND
PERSONALITY/MOTIVATION
POWERS/TACTICS
CAMPAIGN USE
Character created with Hero Designer (version 20200630)