Character Name: Hydris the Water Hound
Alternate Identities:
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
15 DEX 10 15 15 12- OCV 5 DCV 5
18 CON 10 16 18 13-
10 BODY 10 0 10 11-
5 INT 10 -5 5 10- PER Roll 10-
5 EGO 10 -10 5 10- ECV: 2
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
14 COM 10 2 14 12-
8 PD 3 5 8 8 PD (0 rPD)
8 ED 4 4 8/28 8/28 ED (0 rED)
3 SPD 2.5 5 3 Phases: 4, 8, 12
7 REC 7 0 7
36 END 36 0 36
27 STUN 27 0 27
8" Running 6 4 8"
8" Swimming 2 6 8"
3" Leaping 3 0 3" 50 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 215
Disad Points: 0
Total Points: 215
MOVEMENT
Type Total
Run (6) 8" [16" NC]
Swim (2) 8" [16" NC]
H. Leap (3") 3"
V. Leap (2") 1 1/2"
DEFENSES
Type Amount
Physical Defense 8
Res. Phys. Defense 0
Energy Defense 8/28
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 5 DCV: 5
 
Combat Skill Levels: +2 with Ranged Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Hydris the Water Hound
Alternate Identities:
Player Name: NPC
SKILLS
Cost  Name
10 +2 with Ranged Combat
8 Penalty Skill Levels: +4 vs. Range Modifier with a tight group of attacks
3 Concealment 10-
3 Stealth 12-
2 Survival (Temperate/Subtropical Forests) 10-
3 Tracking 10-
29 Total Skills Cost
TALENTS
Cost  Name
4 Environmental Movement (no penalties on shallow water)
2 Environmental Movement (no penalties in mud)
6 Total Talents Cost
 
POWERS
Cost  Power END
10 Body of Water: Elemental Control, 20-point powers
5
1) Water Drowns Fire: +20 ED (20 Active Points); Only vs. Fire/Heat (-1)
10
2) Physical Damage Reduction, 50% (20 Active Points)
0
16
3) Be Like Water: Invisibility to Sight and Hearing Groups , Reduced Endurance (0 END; +1/2), Persistent (+1/2) (50 Active Points); Conditional Power Power Only Works In Water (-1 1/2)
0
5 Discriminatory with Normal Smell0
8 Life Support (Breathes Water; Safe in High Pressure; Safe in Intense Cold)0
5 Nightvision0
52 Multipower, 52-point reserve
2u
1) Aqueaous Bite: Hand-To-Hand Attack +5d6, Reduced Endurance (0 END; +1/2) (37 Active Points); Hand-To-Hand Attack (-1/2)
0
5u
2) Water Jet: Energy Blast 10d6 (50 Active Points)
5
3u
3) Water Breath: Energy Blast 5d6, Area Of Effect (6" Cone; +1) (50 Active Points); No Range (-1/2)
5
5u
4) Explosive Water Ball: Energy Blast 6d6, Reduced Endurance (1/2 END; +1/4), Explosion (+1/2) (52 Active Points)
2
4u
5) Sense Water: Detect A Class Of Things 20- (Smell/Taste Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Perceive into a single other dimension, Range, Tracking (40 Active Points)
0
130 Total Powers Cost

Character Name: Hydris the Water Hound
Alternate Identities:
Player Name: NPC
DISADVANTAGES
Cost  Disadvantage
0 Phys.: No Fine manipulation
0 Phys.: Summoned
0 Psych.: Loyal to Va'retha
0 Vuln.: x2 BODY, STUN, Effect from Lightning/Thunder effects
0 Total Disadvantages Cost
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 3.05 m
Weight: 408.00 kg
Description:
Character created with Hero Designer (version 20230715)