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paratalle [2024/12/22 20:49] – created nmorseparatalle [2025/07/17 18:05] (current) – nmorse
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 ===Overview=== ===Overview===
-A quiet viscounty allied with [[Verdante]], with a surprisingly high population for its size: [[Halveling]]s do take up less space than humans, after all.  Like those of Tolkein's Shire, the citizens tend to be peaceful, if conservative.+A quiet viscounty allied with [[Verdante]], with a surprisingly high population for its size: [[Halvelings]] do take up less space than humans, after all.  Like those of Tolkein's Shire, the citizens tend to be peaceful, if conservative. 
 + 
 +===Population=== 
 +Paratalle's populace is well over 95% Halvelings.  Nearly all of the rest are relatively short goblin sub-races.  This does mean that there are only a handful of structures in the viscounty that can comfortably accommodate "big folk".  As Halveling communities go, there is an unexpected lack of Wargs. 
 + 
 +===Economy=== 
 +Parafalle may be a quiet place, but this being a Fantasy world, they're not __mundane__.  Agricultural exports include horseradish and habanero peppers (apparently imported centuries ago from Hazad), also meat and shell products from the local breed of three foot giant land crab.{{ :wiki:habanero_joke.jpg?200|}}{{ :wiki:ffxi-crab.jpg?200|}} 
 + 
 +===Locations=== 
 +  *Bounds: The area between the [[Castella River]] and the twenty-five foot hedge paralleling it a mile and a half inland.  The residents are considered "odd" and "unconventional" by the bulk of the population. 
 +  *Tallerun: The central watercourse for the Viscounty.  Thoroughly tamed, with heavy amounts of irrigation. 
 +  *Tallerun Crossing: Paratalle's one trade town on the Trade Road.  Probably contains most of the Big Folk scaled structures in the region.  Also most of the non-halvelings.
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